Everyone is familiar with the good old concept of carrot and/or stick – the act of cajoling someone to do something through a reward (carrot) and/or with the threat of punishment (stick). As children, we have all gone through the phase of adjusting our actions and behavior based on the expected use of this technique by our parents.
Like with everything else, the corporate world takes this phenomenon to a new level. There are managers who have learnt and (im)perfected this art through full-time courses in business schools, company-sponsored workshops and seminars, miracles producing ‘learn leadership in 30 days’ crash courses or simply through word of mouth from colleagues.
A savvy software development manager, supervising a group of developers in a large corporation, practices this technique like witchcraft. She announces to the team that the entire group would go on a cruise if the project is completed even one day (rephrase this as ‘one minute’ if you want to take this down to the wire) ahead of schedule. While the whole group kicks into a high degree of frenzy, I mean motivation, there are the habitual slackers who spoil the fun – net result is a non-cruise. The manager, annoyed at the delays and the effect on her reputation in the company, wields the stick and cancels pre-approved vacations, even for the good performers.
In the next iteration (software development is nothing but an endless series of failed iterations, under the modern day principle of failing quickly), very few developers bother to work hard and finish their tasks on time, assuming that the group will be late anyway. The manager, however, selectively rewards the ones who finish their individual tasks on time. She also does not pull up those who are late thus sending mixed and confusing signals like a set of faulty lights at a traffic junction.
The group of developers are now in a state of confusion, to say the least. Those who could perform better but did not do so are fretting and fuming and decide to rebel and sabotage the next project. They promote wrong assumptions and deliberately mislead others about the features of the next software application being developed by their team, with the result that the entire system is scrapped by senior management and the whole department severely reprimanded.
Thus, the ingenious and cunning, though ineffective, use of the carrot-and-stick principle results in a mushy, unpalatable mashed potato!